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Constructor for triangle with given three vertices. core::vector3d< T > closestPointOnTriangle (const core::vector3d< T > &p) const. Get the closest point on a ...
class rect. Rectangle template. More... class string; class triangle3d. 3d triangle template class for doing collision detection and other things. More... class ...
Gets the triangles for one associated node which have or may have contact with a 3d line. Detailed Description. Interface to return triangles with specific ...
Gets an attribute as a 3d triangle. Parameters: attributeName,: Name of the attribute to get. Returns: Returns value of the attribute previously set by ...
class IMeshWriter. Interface for writing meshes. More... class IMetaTriangleSelector. Interface for making multiple triangle selectors work as one big selector.
Sets a triangle selector holding all triangles of the world with which the scene node may collide. Detailed Description. Special scene node animator for doing ...
irr::scene::ISceneManager Class Reference ... Creates a triangle selector which can select triangles from a terrain scene node. ... mesh files contain 3D data for ...
Member Function Documentation ; tesselationCylinder, Number of quads composing the cylinder. ; tesselationCone, Number of triangles composing the cone's roof.
Irrlicht 3D Engine. Irrlicht 3D Engine · Irrlicht ... irr::scene::ITerrainSceneNode Class Reference ... LOD 0 contains all of the indices to draw all the triangles ...
Draws a 3d triangle. void drawIndexedTriangleFan (const S3DVertex *vertices, u32 vertexCount, const u16 *indexList, u32 triangleCount). Draws an indexed ...