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Public Attributes · struct SGUIEvent GUIEvent · struct SJoystickEvent JoystickEvent · struct SKeyInput KeyInput · struct SLogEvent LogEvent · struct SMouseInput ...
irr::SEvent::SLogEvent · irr::video::SMaterial · irr ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::IrrlichtDevice Class Reference. The ...
Get pointer to a mesh buffer which fits a material. virtual u32 getMeshBufferCount () const =0. Get the amount of mesh buffers. virtual void setBoundingBox ( ...
Create quaternion from rotation angle and rotation axis. matrix4 getMatrix () const. Creates a matrix from this quaternion. void getMatrix (matrix4 &dest, const ...
irr::SEvent::SLogEvent · irr::video::SMaterial · irr ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from ...
Return a system-specific size which is supported for cursors. Larger icons will fail, smaller icons might work. virtual bool isVisible () const =0. Returns if ...
Apply a manipulator on the Meshbuffer. template<typename Functor > bool apply (const Functor &func, IMesh *mesh, bool boundingBoxUpdate=false) const. Apply a ...
irr::SEvent::SLogEvent · irr::video::SMaterial · irr ... irr::scene::ISceneManager Class Reference. The ... cob), just implement the IMeshLoader interface in your ...
irr::SEvent::SLogEvent · irr::video::SMaterial · irr ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::video::ITexture Class Reference.
irr::SEvent::SLogEvent · irr::video::SMaterial · irr ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::core::vector3d< T > Class Template ...