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virtual bool activateJoysticks (core::array< SJoystickInfo > &joystickInfo)=0. Activate any joysticks, and generate events for them. virtual void ...
irr Namespace Reference. Everything in the Irrlicht ... Base class of most objects of the Irrlicht Engine. ... struct SJoystickInfo. Information on a joystick ...
irr::SJoystickInfo · irr::SEvent::SKeyInput · irr ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::core::line3d< T > Class Template ...
irr::SJoystickInfo · irr::SEvent::SKeyInput · irr ... File List · File Members. Public Member Functions. irr::gui::ICursorControl Class Reference ... A pointer to ...
irr::SJoystickInfo · irr::SEvent::SKeyInput · irr ... irr::core::rect< T > Class Template Reference ... h. template<class T>. template<class U >. irr::core::rect< T > ...
Sets the texture transformation matrix to mat. Public Attributes. u8 AnisotropicFilter. Is anisotropic filtering enabled? Default: 0, disabled. bool ...
Get pointer to a mesh buffer which fits a material. virtual u32 getMeshBufferCount () const =0. Get the amount of mesh buffers. virtual void setBoundingBox ( ...
irr::SJoystickInfo · irr::SEvent::SKeyInput · irr ... File List · File Members. Public Types | Public Member Functions. irr::core::string< T, TAlloc > Class ...
Apply a manipulator on the Meshbuffer. template<typename Functor > bool apply (const Functor &func, IMesh *mesh, bool boundingBoxUpdate=false) const. Apply a ...
irr::SJoystickInfo · irr::SEvent::SKeyInput · irr ... Class Index · Class Hierarchy · Class Members ... References irr::IReferenceCounted::setDebugName(). virtual ...