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List of all members. Public Member Functions. virtual ECURSOR_ICON addIcon (const gui::SCursorSprite &icon). Add a custom sprite as cursor icon.
irr::gui Namespace Reference. The gui namespace ... More... class IGUIElement. Base class of all GUI elements. ... More... struct SCursorSprite. structure used to ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::IrrlichtDevice Class Reference. The ...
Called if an event happened. Detailed Description. Interface of an object which can receive events. Many of the engine's classes inherit IEventReceiver so they ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... irr::scene::ISceneManager Class Reference. The ... cob), just implement the IMeshLoader interface in your ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... irr::scene::ISceneNode Class Reference. Scene node ... The documentation for this class was generated from ...
Create quaternion from rotation angle and rotation axis. matrix4 getMatrix () const. Creates a matrix from this quaternion. void getMatrix (matrix4 &dest, const ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... Class Index · Class Hierarchy · Class Members · Namespace ... irr::video::ITexture Class Reference. Interface ...
irr::gui::SCursorSprite · irr::SEvent · irr::video ... Class Index · Class Hierarchy · Class Members ... References irr::IReferenceCounted::setDebugName(). virtual ...
Get pointer to a mesh buffer which fits a material. virtual u32 getMeshBufferCount () const =0. Get the amount of mesh buffers. virtual void setBoundingBox ( ...