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template<class S , class T > vector2d< T > ... References max_(), and min_(). Referenced by irr::scene ... S3DVertexTangents::getInterpolated(), irr::video ...
... S3DVertexTangents::getInterpolated(). template<class T>. vector3d<T> irr::core::vector3d< T >::getInterpolated_quadratic, (, const vector3d< T > &, v2,. const ...
Interface for using some special functions of MD3 meshes. More... class IAnimatedMeshSceneNode. Scene node capable of displaying an animated mesh and its shadow ...
... S3DVertexTangents::getInterpolated(). template<class T>. vector2d<T> irr::core::vector2d< T >::getInterpolated_quadratic, (, const vector2d< T > &, v2,. const ...
Creates a copy of the mesh, which will only consist of S3DVertexTangents vertices. virtual void flipSurfaces (IMesh *mesh) const =0. Flips the direction of ...
struct S3DVertexTangents. Vertex with a tangent and binormal vector. More... class SColor. Class representing a 32 bit ARGB color. More... class SColorf. Class ...
irr::video::S3DVertexTangents · irr::scene ... File List · File Members. Public Member Functions. irr::gui::ICursorControl Class Reference ... A pointer to an ...
... S3DVertexTangents::getInterpolated(). SColor irr::video::SColor::getInterpolated_quadratic, (, const SColor &, c1,. const SColor &, c2,. f32, d. ) const [inline] ...
Draws an indexed triangle fan. void drawIndexedTriangleFan (const S3DVertexTangents *vertices, u32 vertexCount, const u16 *indexList, u32 triangleCount).
irr::video::S3DVertexTangents · irr::scene ... Class Index · Class Hierarchy · Class Members · Namespace List ... irr::IrrlichtDevice Class Reference. The Irrlicht ...