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Member Function Documentation ... Copies the image into the target, scaling the image to fit. ... Copies the image into the target, scaling the image to fit.
File handle to check. Returns: True if file seems to be loadable. virtual IImage* irr::video::IImageLoader::loadImage ...
Gets the image texture. virtual bool isAlphaChannelUsed () const =0. Returns true if the image is using the alpha channel, false if not. virtual bool ...
Get pointer to a mesh buffer which fits a material. virtual u32 getMeshBufferCount () const =0. Get the amount of mesh buffers. virtual void setBoundingBox ( ...
Returns true if this element can be focused by navigating with the tab key. virtual bool isVisible () const. Returns true if element is visible. virtual void ...
Create a sphere mesh. virtual IMesh * createTerrainMesh (video::IImage *texture, video::IImage *heightmap, const core::dimension2d< f32 > &stretchSize, f32 ...
Creates shadow volume scene node as child of this node. virtual void animateJoints (bool CalculateAbsolutePositions=true)=0. animates the joints in the mesh ...
Sets a new mesh to display. virtual void setReadOnlyMaterials (bool readonly)=0. Sets if the scene node should not copy the materials of the mesh but use them ...
irr::video::IImage · irr::video::IImageLoader · irr ... irr::io::IIrrXMLReader< char_type, super_class > Class Template Reference ... Reads forward to the next xml ...
Reads an amount of bytes from the file. virtual bool seek (long finalPos, bool relativeMovement=false)=0. Changes position in file. Detailed Description.